Farid Nad

game writer
illustrator
linguist

About

At a sleepy coastal town somewhere in Johor, you might catch the 27-year old kampung kid Farid (dia/he) doing sick wheelies trying to outwheel capitalism.Farid is an avid weaver of tales of identity, belonging and hope, themes that are clear in all his work, from his game writing to his illustrations and comics.His storytelling tends to embrace diversity and is deeply human, with character-driven narratives and celebrating the mundane.In the journey of loving the beautiful intersecting experiences of the self, Farid also has explored such themes in his previous activism work pertaining to championing fellow shared marginalised communities.Currently, he is open for work. In the meanwhile, he is upskilling via other projects in his field of illustration, comics and sociolinguistics.

Contact

I am most likely to reply during my office hours. I am also available for meetups on a case by case basis. My Twitter DMs are also open for business enquiries.Inquire me for my business number, which is available on WhatsApp, Telegram and Signal. Please inform me beforehand if you wish to call.More information on how to commission me can be found here. Please read my Terms of Service beforehand if you wish to order artwork.My CV & LinkedIn are available upon request.

Office Hours
3:00PM to 9:00PM
Sundays to Wednesdays
+8GMT
Meetup Locations
Johor Bharu area
Currently discouraged due to COVID-19
contact@farideacs.xyz

writing

Here are some of examples of my game writing. I focus more on worldbuilding, character exploration and interaction paths as well as narrative flow. Inquire for more specific examples or other work-in-progress personal writing projects.

Speculative Profile: Makeshift

A full profile for a speculative playable character in the IP Apex Legends of a legend named Makeshift. Includes writeouts for introductory bio, gameplay kit, and common gameplay barks. Also includes art direction character design notes. Illustration and writing done by me.

Game Narrative Script: CodeHeart

Narrative script for CodeHeart, a game made in 48 hours for the YSEALI Game Changers game jam. Includes all text in game, including dialogue pop-ups. I am also responsible for all 2D artwork and art direction.

Character Profiles: Travelling Duo

Character profiles for a travelling duo of a skeevy merchant and a quiet bodyguard based off the IP Fallout. Includes writeouts for basic bios, detailed bios of their appearance, personality and history as well as relationship navigation and S.P.E.C.I.A.L stats. Also includes character design artwork.

Roleplay Log: Mill's Family

One of my interests is narrative paragraph roleplaying which involves collaborative storytelling via character interaction with other writers. This particular interaction log highlights descriptive writing for character dynamics, mood and location set-up as well as exploring deeper conflicts and themes.